![]() While exploring the game, be sure to collect any many plants, herbs and minerals as possible, and look for crates and trunks, consisting of supplies within the game world and during missions, so as to never run out of it when needed. Notably, never underestimate the power of alchemy, which is more than one situation could become the key to surviving in a particularly difficult fight, in order to complete a mission or dungeons, for you which you are ready. The game has an option allowing you to create and use a decent amount of potions, from the most basic to restore the health and mana of the protagonist, to those providing a temporary enhancement to the combat or experience gains or even potions that have an ability to improve the effectiveness of some skills of your character for a few seconds, such as Persuasion o Blacksmith. Destinies lets you plan your hero’s growth in advance, however, their flexibility will give you an option to change your Destiny often. ![]() In the remastered edition of Kingdom of Amalur: Re-Reckoning, classes are called Destinies, they are available from the beginning of the game. Also, whenever you explore new areas of the map, you will get see some sparking stones called Stones of Knowledge. Vising any new places or exploring every nook will give you an opportunity to not only earn a decent amount of extra experience points but also surprises you often with hidden equipment and supplies crates. Additionally, it allows you to come across side missions and dungeons to explore, which in turn offer plenty of rewards once completed. Roaming around the action-role playing video game Kingdom of Amalur: Re-Reckoning is never an end itself, but it offers a plethora of rewards. Once you managed to complete it, you will be given extra experience points for each enemy you killed along the way. If you want to kill all enemies with this feature then you then it can be done at the same time by performing a short quick-time-event. As long as you are in Judgement mode, enemies would not be killed by your shots, but they will remain dying and gain the mark of Freed from Destiny. Notably, Judgement mode will slow downtime for a while and let you unload all your fury against particularly tough enemy groups and even bosses.
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![]() Gaming OptionĢD and 3D GPU are the latest functions that give smooth, responsive, and thorough games just a click away. In addition, it requires a 32-bit and 64-bit setup. With various compatibility with all types of devices, the app has special compatibility with all types of Windows-Windows 10, Windows 8.1, Windows 7, and Windows Vista are mainly operating systems to run the app very smoothly and reliably. The Adobe Flash Player with free license available for Windows 32-bit operating system of a laptop and PC, presented for all software users as a free trial for a specific period, free download with potential restrictions. Works quietly in the background without affecting system performance. The program helps the developers to create as well as edit interactive internet content. The simple and easy program even enables novice users to work on multimedia files. The simple and user-friendly interface with user experience uses code snippets. The program is more secure than the previous years. The auto-update option is more secure and if you want to update manually, you should do so from Adobe Site. The “Allow Adobe to install updates” option gives perfect security and up-to-date performance to your system. ![]() Different formats are used in the app such as data formats (AMF, SWF, XML, and JSON), multimedia formats (MP3, FLV, JPEG, GIF, PNG, and RTMP), and features for accelerating graphics rendering, multithread video decoding, employing saved HTTP Dynamic Streaming (HDS), webcam supporting StageVideo. The Flash Player used several formats to play animations with the help of ActionScript (the programming language). The stylish interface handles a lot of options which are existed in tabs and give access to storage, Camera, Mic, Playback, and Advanced settings for managing web locations and updates. The lightweight tool without having any space works reliably and supports Flash content as well as gaming options continuously delivering responsive feedback.
![]() It was set to be the next game in the series and was expected to be released in 2013. A free-to-play game, entitled Command & Conquer, was in development with the studio Victory Games. ![]() The first three games of the series have been released as freeware to promote the successors. As of July 2010, the Command & Conquer franchise consists of eleven games and eight expansion packs. Other games for platforms such as iOS and web-based have also been developed. The series is primarily developed for personal computers running Microsoft Windows, although some titles have been ported to various video game consoles and Apple Mac. ![]() The Red Alert series was continued by the 2000 title Command & Conquer: Red Alert 2, its expansion, Yuri's Revenge and Command & Conquer: Red Alert 3 in 2008, which introduced a third faction, the Empire of the Rising Sun, which resembles Japan with futuristic robotic technology. Command & Conquer 4: Tiberian Twilight, released in 2010 as the conclusion to the Tiberium saga, received mixed reviews because of its deviation from traditional gameplay and story. Command & Conquer 3: Tiberium Wars was released in 2007 and followed by the expansion pack Kane's Wrath. A spin-off game in 2003, Command & Conquer: Generals, set in a more realistic near-future and featuring the United States, China and the Global Liberation Army was followed by an expansion pack, Zero Hour. Renegade was praised for its online features. In 2002, Westwood Studios released Command & Conquer: Renegade, a first-person shooter. The original game was followed by Command & Conquer: Tiberian Sun in 1999 and its expansion pack Firestorm. The first game is sometimes referred to as Tiberian Dawn as a result. Developed as the prequel to the original, the Red Alert series was spun off into a separate, lighthearted and comic series, while the original game and its sequels became known as the "Tiberium" series, retaining its science fiction and serious tone. Highly successful, it was followed by Command & Conquer: Red Alert in 1996 which is set in an alternate universe where the Soviet Union wages war with the Allies. A global war ensues between the UN-formed Global Defense Initiative to contain it and the cult quasi-state revolutionary Brotherhood of Nod, led by the enigmatic Kane, which seeks to harness it. The plot is set sometime in the near future where the Earth becomes contaminated by a mysterious substance known as Tiberium. Ĭommand & Conquer was released worldwide by Westwood in 1995. The magazine stated that it would have "new terrain and enemies", and that "the design team is serious about doing a multi-player version". The studio and some of its members were absorbed into EA Los Angeles, which continued development on the series.Īfter Westwood Studios developed the critically acclaimed Dune II, Computer Gaming World reported in 1993 that the company would not use the Dune license for Westwood's next strategy game "mostly because the programmers are tired of sand". Westwood Studios was taken over by Electronic Arts in 1998 and closed down in 2003. This includes full-motion video cutscenes with an ensemble cast to progress the story, as opposed to digitally in-game rendered cutscenes. The first game was one of the earliest of the RTS genre, itself based on Westwood Studios' influential strategy game Dune II and introducing trademarks followed in the rest of the series. Apple Mac, Nintendo 64, PlayStation PlayStation 4, PC ( MS-DOS, Windows), Sega Saturn, PlayStation Portable, Xbox 360, PlayStation 3, Android, iOSĬommand & Conquer ( C&C) is a real-time strategy (RTS) video game franchise, first developed by Westwood Studios. ![]() ![]() Something you can't get with YouTube, but that is supported by most of these movie sites, is the ability to search through just the free titles. Here are some other examples of free films I saw listed on YouTube: Year One, Terminator 3, The Day After Tomorrow, Scary Movie 4, Richie Rich, The Lucky One, and Carrie. Still totally worth the free price though! Both included captions, but neither were very high quality. This last month, I watched Ferris Bueller's Day Off and I, Robot. I'm talking full-length, totally legal movies, uploaded and managed by YouTube themselves. I was sort of shocked the first time I found out YouTube has free movies, and not just those poorly ripped ones with no subtitles that someone random uploaded. Just follow this link below, click something you're interested in, and enjoy! You don't even need a user account to watch this stuff. ![]() There are also parental controls you can set through the normal website. It's available from the top of the website and has categories just for preschoolers and other kids, including Toon TV, LEGO, Animé, and Friendly Monsters films. Tubi Kids is a section of this site perfect for streaming just kid-related films. There are dozens of other genres and collections to pick from, too, including Only Free on Tubi, Black Cinema, Movie Night, Cult Classics, K-Drama+, and Bollywood Dreams. I like to visit the Leaving Soon page to catch freebies before they start to cost somewhere else, but my favorite part of this website for inspiration is Trending Now - I often have no clue what I'm in the mood for, so to see what everyone else is watching right now is awesome.įor example, a few of the more popular titles people have been streaming over the last month include Wanted, Midway, If I Can't, Casino, Insidious: Chapter 3, and Jurassic World. Some of them can only be rented and not viewed for free, but many are no cost to stream. You don't want to miss the thousands of free movies and TV shows you can stream right now at Tubi. This list was last updated in July to confirm that they still work, are still free, and are still worth your time. I spend some time each month looking for the best free movie site on the internet. There are movies from big-name studios, but also many older and independent movies that you'll love to watch over and over again. There's a huge variety of freely available movies on these sites, from comedies and dramas to horror and action films. Yidio doesn't host any content, but it has a robust search feature that finds where you can watch films and shows for free online. Jump right into watching free movies on your TV, phone, or computer without even setting up an account.īest for Finding Movies Around the Web: Yidio Watch on-demand movies and TV, plus live videos 24/7.īest for a Variety of Movies: Popcornflix Vudu's high-def movies are organized into unique sections like Critically Acclaimed, Hidden Gems, and Big Time Movie Stars.Īmazon's free movie streaming service includes tons of well-known films. This free movie downloader features a very user friendly interface, so you should not have any problem learning to use it.Tubi has thousands of free movies and shows, including big titles and a kid-friendly area.Īmong the millions of videos on YouTube are free movies with ads, curated by YouTube staff. This free YouTube video downloader will detect the YouTube video once you start playing it and provide a Download button that allows you to download the video in one click from your browser. This free onine movie downloader allows you to download the movies at a speed that is three times faster compared to other YouTube downloaders. If you want to download free online movies to your device, you can download free movie online free of charge using this completely Free YouTube Downloader (or Pro version iTube HD Video Downloader as Best YouTube Downloader). ITube HD Video Downloader - Free Online Video Downloader from Any Site ![]()
![]() College Station, Texas: Texas A & M University Press, 1989.Īppleman, Roy A. Disaster in Korea: The Chinese Confront MacArthur. College Station, Texas: Texas A & M University Press, 1987.Īppleman, Roy A. East of Chosin: Entrapment and Breakout in Korea. Lexington, Ky.: University Press of Kentucky, 1998.Īppleman, Roy A. "Laurels at Low Tide." Marine Corps Gazette 74:11 (November 1990): 94-101.Īpel, Otto F. London: Evans Bros., 1980.Īnderson, Norman J. London: Greenhill Books, 2001.Īnderson, Ellery. Aptos, Calif.: Tracy Publishing, 2000.Īnderson, Christopher J. "The Atomic Bomb and the Korean War: Gordon Dean and the Issue of Civilian Control." Military Affairs 52:1 (January 1988): 1-6.Īnderson, Burton F. "Fighting Words: Terms from Military History." MHQ: The Quarterly Journal of Military History 12:4 (Summer 2000): 85.Īnders, Roger M. "Problems of Coalition Diplomacy: The Korean Experience." International Journal 8:4 (Autumn 1953): 256-265.Īmner, Christine. Boulder, CO: Westview Press, 1994.Īlstedter, Norman. Security in Korea: War, Stalemate, and Negotiation. "No Winners, Many Losers: The End of the Korean War." In Phil Williams, Donald M. Annapolis, Md.: Naval Institute Press, 2007.Īllen, Thomas. “Fleet Operations in a Mobile War, September 1950-June 1951.” In Edward J. : Naval Historical Center, 2001.Īlexander, Joseph H. Fleet Operations in a Mobile War: September 1950-June 1951. Washington, D.C.: Marine Corps Historical Center, 2000.Īlexander, Joseph H. Annapolis, MD: Naval Institute Press, 1996.Īlexander, Joseph H. Inchon to Wonsan: From the Deck of a Destroyer in the Korean War. London: Arrow Books, 1989.Īlexander, James Edwin. New York: Hippocrene Books, 1986.Īlexander, Bevin. “The Korean War and Japan.” Seoul Journal of Korean Studies 24:1 (June 2011): 175-184.Īlexander, Bevin. Washington, D.C.: United States Government Printing Office, 2000.Īkagi, Kanji. Steadfast and Courageous: FEAF Bomber Command and the Air War in Korea, 1950-1953. ![]() ![]() London: Frank Cass, 2000.Īir Force History and Museums Program. "US Humint and Comint in the Korean War: From the Approach of War to the Chinese Intervention." In em>The Clandestine Cold War in Asia, 1945-65: Western Intelligence, Propaganda and Special Operations, ed. "American Comint in the Korean War (Part II): From the Chinese Intervention to the Armistice." Intelligence and National Security 15:1 (Spring 2000): 14-49.Īid, Matthew M. Sharpe, 1998.Īid, Matthew M. “US Humint and Comint in the Korean War: From the Approach of War to the Chinese Intervention.” Intelligence and National Security 14:4 (Winter 1999): 17-63.Īid, Matthew M. America's Wars in Asia: A Cultural Approach to History and Memory. "A Double Exposure of the War." In Philip West, Steven I. "Afterword by the Editors." Far Eastern Affairs 1 (1991): 173-176.Īhn, Junghyo. "War by Miscalculation: The Forgotten Dimension." The Washington Quarterly 6:4 (Autumn 1983): 114-124. Shippenberg, Pa.: Burd Street, 2001.Ībshire, David and Brian Dickson. Psywarriors: Psychological Warfare during the Korean War. Augustine, Fla.: State Arsenal, 1988.Ībner, Alan K. Here, I have tried to be as comprehensive as possible for the years since the appearance of his bibliography, while also including books and scholarly articles that fall within the general parameters of this bibliography.ġ59th Fighter Bomber Squadron, Florida Air National Guard: 1951-1952. McFarland provides annotations of more than 2,000 English-language publications covering an extremely broad range of topics related to the conflict. McFarland's The Korean War: An Annotated Bibliography. and Europe through 1945įor an annotated bibliography on the Korean War see Keith D. įind digital download of this game on GOG or Steam. īuy original game or Atari 2600 console on or. More details about this game can be found on .įind this game on video server or. It still had the same map options and squadron options as the biplanes mode, with Jets flying singly, two-on-two, or three-on-three. In this mode, only straight missile and guided missiles were used. Very similar to the Biplanes level, was the Jets option. Instead of having mazes to fly through, there were two clouds in the middle of the stage that either player could fly into temporarily hiding them from view of the other player. The Bomber's shot was an oversized projectile that otherwise behaved as a straight-missile. Players had the option of fighting one on one, having a pair of Biplanes each that moved and fired in tandem, or have one player control three tandem Biplanes against one large Bomber. However, there were several different gameplay modes. Unlike the Tank version, this was played with three types of firing shots (straight-missile, guided missile, and machine guns). Once in this position, by rotating the first tank, a sprite collision could be triggered which would send the tanks into a wild 'jump', during which they usually would pass through obstacles, or leave the edge of the screen to enter on the other side.Ītari's Combat with biplanes in Clouds field Another set of level choices in Combat were the Biplanes. One notable (and perhaps unintentional) interaction that could be performed in the tank game consisted of bringing one tank up behind the opponent tank such that the cannon of the first was inserted into the rear cutout of the second. Along with the play styles there were also mazes to choose from including an empty field, a simple maze and a complex maze. There was also an Invisible Tank in which the players would be invisible except for a brief few seconds after firing, and Invisible Tank Pong option. There were various types of shots a player could have depending on which level they chose, including straight missiles, guided missiles, and Tank Pong in which the shots would bounce off the walls, with variations upon whether a direct hit could strike their opponent, or a strike required a billiard hit. ![]() The player with the higher score would win. The Tank game in Combat had the basis of two tanks controlled by players each moving around a playing field and shooting the other player until time ran out. Combat was programmed by Joe Decuir and Larry Wagner.Ĭombat boasted having 27 games in one, which were all variations on the tank, biplane, and jet gameplay. ![]() Atari also produced a version of Combat for Sears titled Tank Plus (alluding to the original arcade game Tank). The biplane and jet games also allowed for variation, such as multiple planes per player and an inventive game with a squadron of planes versus one giant bomber. The tank games had interesting options such as bouncing munitions ('Tank-Pong') and invisibility. The 27 game modes featured a variety of different combat scenarios, including tanks, biplanes, and jet fighters. Unlike the Coleco game, Combat had color graphics and numerous gameplay variations. Combat was based on two earlier black-and-white coin-operated arcade games produced by Atari: Tank (published under the Kee Games name) in 1974 and Anti-Aircraft II in 1975.Įarlier in 1977, Coleco had released the similarly titled Telstar Combat!, an entry in its Telstar series of dedicated consoles. ![]() It was released as one of the nine launch titles for the system in September 1977, and was included in the box with the system from its introduction until 1982. Steve Mayer, Joe Decuir, Larry Kaplan, Larry WagnerĬombat is an early video game by Atari, Inc. Unfortunately, this game is currently available only in this version. If you think that the game in your browser doesn't work as it should, try to choose another online emulator from this table. ![]() Yoshino (B), Tallinn, Riga, Petropavlovsk, Novosibirsk ![]() Queen Elizabeth, Warspite, Hood, Vanguard, Ohio The graph below shows the dispersion curves for each ship in the game, followed by its table and the formulas used. However, based on the user collected data we know lines of tech tree ships are tied to specific formulas to determine horizontal dispersion. Horizontal dispersion values at distances other than maximum firing range, as well as the vertical dispersion values have not been made public by WarGaming (though they can be seen on third party tools such as WoWs ShipBuilder). If the shooting distance is below the maximum range, the horizontal dispersion value decreases accordingly. Port dispersion value (red bar in the graph below) is the standard deviation (green bar) of shell hits across the horizontal axis of the dispersion ellipse: This has been confirmed by experiments conducted by the players. it gives a value where 50% of the fired shells will land around the point of aim. The in-port value describes dispersion in terms of one probable error, i.e. The intensity with which the shells fall in different points of the area of dispersion, can be described by a Gaussian (normal) distribution. Shell impacts within the dispersion ellipse are not uniformly distributed over the surface, but lie more thickly towards the center of aim. a value that describes the lateral distribution of the shells relative to the player's ship. The dispersion value displayed in port is the horizontal length of the dispersion ellipse at the maximum fire range, i.e. This ellipse has a certain length and width values, which are dependent on the characteristics of the gun. A double-click will fire all guns in one salvo with one dispersion ellipse, sequential fire will construct dispersion ellipse for each turret salvo separately. Every time a player orders his main caliber guns to fire, the game engine constructs a 2-D ellipse around the point of aim, and does so independently for each salvo fired. An ellipse constructed around the dispersion area is called the dispersion ellipse. Observing the position of the surface bursts around our point of aim, we find that they fall into a roughly elliptical area in relation to the line of fire. Dispersion values for main caliber guns are displayed in port ![]() To identify the triad chord note names, use the 1st, 3rd, and 5th columns / scale degrees, which are notes Bb, D, and F. The table below shows the Bb major scale, ordered to show the 1st note as the first column in the table. This step shows how to identify the notes and the name of a triad chord whose root note is the 1st scale degree of the Bb major scale. The steps below will show how this works for each triad in turn, but in practice it might just be easier to memorize the triad quality table in the Scale chord summary for each scale type. Taken together, the combination of the 3rd and 5th note intervals will define the complete triad quality name. To decide the name the chord quality, each step below will use note intervals to calculate how many half-tones / semitones / piano keys between the root and the 3rd (and 5th). Should each triad that we build be called major, minor, augmented, or diminished ? Every triad chord must have one of these quality names. This pattern is repeated for all 7 notes in the scale, resulting in 7 triad chords.Īlthough the above method identifies each triads notes from the scale used - it does not identify the complete chord name including its quality. the 1st, 3rd and 5th positions relative to that 2nd root note. The second triad below will repeat this, but this time starting on the 2nd note, so its notes will be C, Eb and G - ie. Triad chords are built using the 1st, 3rdand 5th notes of the scale, so the first triad below will constructed a chord using notes Bb, D and F. The triad chord will be built using only the notes of the scale we are interested in. Starting from the 1st scale note, each lesson step below will take each note in turn and construct a triad chord using that note as the root / starting note of that chord. The piano keyboard below contains the notes of the Bb major scale. This step shows the scale note names that will be used to construct all triad chords that harmonize with those scale notes. |
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